Search

Steven Schkolne

from Twentynine Palms, CA
Age ~48

Steven Schkolne Phones & Addresses

  • 5812 Primrose, Twentynin Plm, CA 92277
  • Twentynine Palms, CA
  • Los Angeles, CA
  • 300 Beechcliff Ct, Winston Salem, NC 27104
  • Dallas, TX
  • Pasadena, CA
  • Mountain View, CA

Work

Company: 3dsunshine Jan 2015 to Dec 2017 Position: Founder

Education

Degree: Ph.D. School / High School: California Institute of Technology 1999 to 2003 Specialities: Computer Science

Skills

Video Games • Interaction Design • User Interface Design • Mobile Applications • Teaching • Game Design • Programming • User Interface • User Experience • Creative Direction • Photography • Python • Ios Development • Saas • Mobile Devices • Game Development • Ruby • Digital Media • Ios • Computer Graphics • Web Development • Film • Social Media Marketing • Research • Entrepreneurship • Android Development • Digital Marketing • Interactive Advertising • Mobile Advertising • Graphic Design • Algorithms • Mobile Games • Computer Science • Product Design • Agile Methodologies • Lean Startup • Start Ups • Strategic Consulting • Mobile Entertainment • Flash • User Experience Design • User Centered Design • Css • Motion Graphics • Logo Design • Information Architecture • Software Engineering • Multimedia • Typography

Languages

English

Interests

Web Design • User Interfaces • Design • Clothing • Politics • Science • Twitter • Fashion and Style • Entertainment • Photography • Economics • Music • Business • Barack Obama • California Institute of Technology • Travel • Dating and Relationships • Los Angeles

Industries

Computer Software

Resumes

Resumes

Steven Schkolne Photo 1

Managing Director

View page
Location:
1150 Sunvue Pl, Los Angeles, CA 90012
Industry:
Computer Software
Work:
3Dsunshine Jan 2015 - Dec 2017
Founder

Vain Media Jan 2015 - Dec 2017
Managing Director

The Huffington Post Feb 2016 - Sep 2017
Writer

Becoming Human Feb 2016 - Sep 2017
Writer

Vain Media Jan 2010 - Dec 2014
Chief Executive Officer
Education:
California Institute of Technology 1999 - 2003
Ph.D., Computer Science
Art Center College of Design 1998 - 2002
California Institute of Technology 1997 - 1999
M.S., Computer Science
Carnegie Mellon University 1994 - 1997
B.S., Electrical and Computer EngineeringHonors
North Carolina School of Science and Math 1992 - 1994
Skills:
Video Games
Interaction Design
User Interface Design
Mobile Applications
Teaching
Game Design
Programming
User Interface
User Experience
Creative Direction
Photography
Python
Ios Development
Saas
Mobile Devices
Game Development
Ruby
Digital Media
Ios
Computer Graphics
Web Development
Film
Social Media Marketing
Research
Entrepreneurship
Android Development
Digital Marketing
Interactive Advertising
Mobile Advertising
Graphic Design
Algorithms
Mobile Games
Computer Science
Product Design
Agile Methodologies
Lean Startup
Start Ups
Strategic Consulting
Mobile Entertainment
Flash
User Experience Design
User Centered Design
Css
Motion Graphics
Logo Design
Information Architecture
Software Engineering
Multimedia
Typography
Interests:
Web Design
User Interfaces
Design
Clothing
Politics
Science
Twitter
Fashion and Style
Entertainment
Photography
Economics
Music
Business
Barack Obama
California Institute of Technology
Travel
Dating and Relationships
Los Angeles
Languages:
English

Business Records

Name / Title
Company / Classification
Phones & Addresses
Steven Schkolne
Managing
Visopia, LLC
Lighting Design
620 Moulton Ave, Los Angeles, CA 90031

Publications

Us Patents

Physical/Digital Input Methodologies For Spatial Manipulations And Entertainment

View page
US Patent:
20040233223, Nov 25, 2004
Filed:
Mar 2, 2004
Appl. No.:
10/791972
Inventors:
Steven Schkolne - Los Angeles CA, US
Peter Schroder - Altadena CA, US
International Classification:
G09G005/00
G06T017/00
US Classification:
345/621000, 345/420000
Abstract:
The invention provides improved interface tools, both physical and digital for performing two and three-dimensional spatial manipulation and two and three-dimensional gaming using a set of tangible tools. These tools are shaped to specific forms mimicking the tools' primary function. For example, one of the tools is shaped to resemble a pair of kitchen tongs, which gives the user the immediate perception that they are to be used for grabbing. Two physical or digital input devices can be used in conjunction to alter virtual objects. The invention also presents several novel tools to alter and generate three-dimensional objects, for example using an eraser tool, a deformation tool, a spray-painting tool, a smoothing tool, and a texture creation tool. The invention presents several novel means of interacting with video games using the tools mentioned above as a replacement for the standard joystick.

Three Dimensional Surface Drawing Controlled By Hand Motion

View page
US Patent:
7212197, May 1, 2007
Filed:
Feb 1, 2000
Appl. No.:
09/496137
Inventors:
Steven Schkolne - Los Angeles CA, US
Peter Schroeder - Pasadena CA, US
Assignee:
California Institute of Technology - Pasadena CA
International Classification:
G06T 15/00
US Classification:
345419, 345427, 345428, 345619
Abstract:
Surface drawing is described as a medium which provides direct control over the creation of a wide range of intricate shapes. Surfaces are created by moving a hand, instrumented with a special glove, through space in a semi-immersive 3D display and interaction environment. Intricate forms can be created using intuitive motions. The design space can be freely explored during the modeling process without the need to plan the construction of the final shape. In particular it supports unconstrained erasing and buildup of new geometry. An incremental Cookie Cutter algorithm, a construction method for triangulated meshes is described which allows the user to freely grow, join, and erase surfaces based on hand motions.
Steven Schkolne from Twentynine Palms, CA, age ~48 Get Report